Stone Spawning Error
Specifications
- Versions:
1.00a
- Difficulty:
Easy -
Normal -
Hard -
Lunatic -
Extra
- Mode:
Main game -
Practice mode -
Spell practice - Shottype:
Reimu -
Marisa
What happens
Sometimes, the player can fail to spawn a stone despite meeting the gauge requirement. The pyramid will fail to formerly spawn and not drop anything or reduce gauge.
How it happens
This behaviour seems to happen when the player spawns a stone right as an attack ends. This seems to be frame-perfect
Theory
This might be because the attack ending calls for an ECL instruction killing everything on-screen. This might interfere with the stone spawning. More research is needed.
Links
Replays
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Videos
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All Fossilized Wonders pages: | |
|---|---|
| Point Item Value Overflow Glitch · Player Hitbox Bug · Nina's Survival Hurtbox · Yellow-2 Shot Desync · Reimu Red-2 Shot Desync · Stone Timer Desync · Uninitialized ANM · Nina Resolution Desync · Player Option Position Desync · Persisting Bombs · Wrong bullet off-set · Restarting replay desync · Persisting Screen Shaking · No Bombs in Practice Mode · -nan(ind) Slowdown · Yellow-1 Shot Persisting Damage · Equipping Un-equippable Stones · Persisting Overlay · Replays Menu Wrong Stage Number · Persisting Stone Selection Menu · (null) Column in Player Replays · Replay BGM ErrorStone Spawning Error | All Frame-perfect-related pages: |