Persisting Stone Selection Menu


Specifications


  • Versions: 1.00a
  • Difficulty: Easy - Normal - Hard - Lunatic - Extra
  • Mode: Main game - Practice mode - Spell practice
  • Shottype: Reimu - Marisa

What happens


The screen can get covered with persisting stone menus.

Screenshot of the game with a lot of distractions on-screen.
Figure 1: The screen being littered by stone menus

How it happens


In (Spell) Practice mode, go to the stones selection menu. Press Z, then quickly exit. If done fast enough, the sprite should persist and not despawn. It is quite precise to perform.

Theory


This is probably done because the player does an action (changing the menu) before the animation can fully finish, making the stone menu persist indefinitely.



Replays


The nature of this bug does not allow for replays to provide anything meaningful, thus none are provided.

Videos


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All Fossilized Wonders pages:
Point Item Value Overflow Glitch · Player Hitbox Bug · Nina's Survival Hurtbox · Yellow-2 Shot Desync · Reimu Red-2 Shot Desync · Stone Timer Desync · Uninitialized ANM · Nina Resolution Desync · Player Option Position Desync · Persisting Bombs · Wrong bullet off-set · Restarting replay desync · Persisting Screen Shaking · No Bombs in Practice Mode · -nan(ind) Slowdown · Yellow-1 Shot Persisting Damage · Equipping Un-equippable Stones · Persisting Overlay · Replays Menu Wrong Stage Number · Persisting Stone Selection Menu · (null) Column in Player Replays · Replay BGM ErrorStone Spawning Error
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