Persisting Stone Selection Menu
Specifications
- Versions:
1.00a
- Difficulty:
Easy -
Normal -
Hard -
Lunatic -
Extra
- Mode:
Main game -
Practice mode -
Spell practice
- Shottype:
Reimu -
Marisa
What happens
The screen can get covered with persisting stone menus.

How it happens
In (Spell) Practice mode, go to the stones selection menu. Press Z, then quickly exit. If done fast enough, the sprite should persist and not despawn. It is quite precise to perform.
Theory
This is probably done because the player does an action (changing the menu) before the animation can fully finish, making the stone menu persist indefinitely.
Links
Replays
The nature of this bug does not allow for replays to provide anything meaningful, thus none are provided.
Videos
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All Fossilized Wonders pages: | |
|---|---|
| Point Item Value Overflow Glitch · Player Hitbox Bug · Nina's Survival Hurtbox · Yellow-2 Shot Desync · Reimu Red-2 Shot Desync · Stone Timer Desync · Uninitialized ANM · Nina Resolution Desync · Player Option Position Desync · Persisting Bombs · Wrong bullet off-set · Restarting replay desync · Persisting Screen Shaking · No Bombs in Practice Mode · -nan(ind) Slowdown · Yellow-1 Shot Persisting Damage · Equipping Un-equippable Stones · Persisting Overlay · Replays Menu Wrong Stage Number · Persisting Stone Selection Menu · (null) Column in Player Replays · Replay BGM ErrorStone Spawning Error | All Graphics-related pages: | All Frame-perfect-related pages: | All Menu-related pages: | All Simultaneous events-related pages: |