546 - bombShield(int a, int script)


Sets the bomb invulnerability flag (a=0 false, a=1 true), the caller's ANM script will change to script when a bomb is active.

-nan(ind) Slowdown


Specifications


  • Versions: 1.00a
  • Difficulty: Easy - Normal - Hard - Lunatic - Extra
  • Mode: Main game - Practice mode - Spell practice
  • Shottype: Reimu - Marisa

What happens


When saving a replay, your replay might have a slowdown of -nan(ind)

Screenshot of the replay GUI showing the slowdown.
Figure 1: The slowdown shows -nan(ind).

How it happens


This bug can be done if the player saves a replay right after starting a run.

Theory


This is because the replay internally does not have a slowdown value. As such, the game defaults to the value of -nan(ind) for slowdown.



Replays


  • Replay Ny by "Nylilsa". Lunatic, ReimuR1, 1.00a. 「September 25, 2025」. Download link (Note: Slowdown shows as -nan(ind))

Videos


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