546 - bombShield(int a, int script)


Sets the bomb invulnerability flag (a=0 false, a=1 true), the caller's ANM script will change to script when a bomb is active.

Wrong bullet off-set


Specifications


  • Versions: 1.00a
  • Difficulty: Easy - Normal - Hard - Lunatic - Extra
  • Mode: Main game - Practice mode - Spell practice
  • Shottype: Reimu - Marisa

What happens


Bullet types whose hitbox isn’t centered at their visual center have their hitbox position "flipped". For example, fireball bullets are deadly at their trail, and not the white circle

How it happens


This happens by default without any need of the player to do anything.

Theory


In the method for drawing rotated 2D sprites, an operation results in their effective rotation anchor point to be the negative of what it should be along both axes.



Replays


The nature of this bug does not allow for replays to provide anything meaningful, thus none are provided.

Videos


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