546 - bombShield(int a, int script)
Sets the bomb invulnerability flag (a=0 false, a=1 true), the caller's ANM script will change to script when a bomb is active.
Persisting Screen Shaking
- Versions:
1.00a
- Difficulty:
Easy -
Normal -
Hard -
Lunatic -
Extra
- Mode:
Main game -
Practice mode -
Spell practice
- Shottype:
Reimu -
Marisa
When restarting a stage, the screen may continue to shake.
This can be done by restarting a stage while the screen is shaking, such as by a bomb or by a boss dying.
The screenshaking effect is not reset when the stage is reset.
The nature of this bug does not allow for replays to provide anything meaningful, thus none are provided.
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All Fossilized Wonders pages: | |
|---|---|
| Point Item Value Overflow Glitch · Player Hitbox Bug · Nina's Survival Hurtbox · Yellow-2 Shot Desync · Reimu Red-2 Shot Desync · Stone Timer Desync · Uninitialized ANM · Nina Resolution Desync · Player Option Position Desync · Persisting Bombs · Wrong bullet off-set · Restarting replay desync · Persisting Screen Shaking · No Bombs in Practice Mode · -nan(ind) Slowdown · Yellow-1 Shot Persisting Damage · Equipping Un-equippable Stones · Persisting Overlay · Replays Menu Wrong Stage Number · Persisting Stone Selection Menu · (null) Column in Player Replays · Replay BGM ErrorStone Spawning Error | All Menu-related pages: | All Simultaneous events-related pages: |